External GPUs are in the news lately, what with NVIDIA's announcement offering macOS drivers for its Titan Xp and Apple offering an eGPU Developer Kit for High Sierra, so we thought we'd take a second to explain what, exactly, an external GPU is — and how you'd go about getting one.
Technical specifications for the Mac mini 'Core i5' 2.3 (Mid-2011). Drive, and Intel HD Graphics 3000 with 288 MB of memory shared with the system. Compatible with Mini DisplayPort and likewise supports an external.
All Macs have a CPU, which provides the primary processing power for your computer. But in addition, they have a GPU — a graphics processing unit — designed to drive your computer's screen, external displays, and visuals.
GPUs are what sell high-end Windows gaming laptops and desktops: They keep your favorite game flawless, your external display running smoothly, and visual effects rendering speedy. They're also very important in rendering VR experiences.
But all that power comes at the expense of battery and optimization: Heavy-duty GPUs are frequent power hogs with lots of fan noise and problematic battery life. As such, Apple has historically trended toward putting in GPUs that balanced power with optimization: great for your laptop's battery life; not so great for gamers, VR, or visual effects artists.
Enter external GPUs: Like external hard drives, these essentially allow you to stick a GPU in a Thunderbolt housing, where you can then connect it to your computer; from there, when you run games, VR, and visual apps optimized for that GPU you should see significant performance improvements. Awesome, right? Well, almost.
Here's the issue: Macs won't officially support external GPUs until macOS High Sierra. That's not to say you can't use an external GPU on older operating systems — only that Apple Support won't bail you out if you do something that doesn't agree with your Mac. Proceed at your own risk, here be dragons, et cetera.
In addition, should you decide to use an external GPU, there are only a handful of Thunderbolt enclosures and graphics cards with appropriate Mac drivers — you can't just pick an arbitrary graphics card you'd like to attach to your Mac.
Thankfully, you don't have to venture into the void without guidance: The eGPU.io community has put together a huge array of helpful how-tos and setup guides for interested users — I'm looking forward to using their startup guide and forums to make a Thunderbolt 3 eGPU for my MacBook Pro.
Other questions about external GPUs? Let us know below.
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an interesting turn of eventsA court in Brazil has dismissed a case against Apple over the iPhone slowdown controversy as unfounded after authorities determined that Apple had taken appropriate action.
An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.
eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.
An eGPU lets you do all this on your Mac:
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3
In general, an eGPU can accelerate performance in these types of apps:
You can configure applications to use an eGPU with one of the following methods.
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.
Recommended Thunderbolt 3 chassis for these graphics cards:
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Recommended Thunderbolt 3 chassis for these graphics cards:
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.
Recommended Thunderbolt 3 chassis for these graphics cards:
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
Choose Apple menu System Preferences, then select Language & Region. Use the Keyboard Viewer to test whether the keyboard keys are responding correctly when they are pressed. Mouse scrolling problems.
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.
6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.